Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!ucsd!swrinde!cs.utexas.edu!usc!brutus.cs.uiuc.edu!uakari.primate.wisc.edu!uwm.edu!mailrus!ncar!tank!eecae!cps3xx!usenet From: usenet@cps3xx.UUCP (Usenet file owner) Newsgroups: sci.electronics Subject: Need help fixing a vector arcade game display! Keywords: CRT High Voltage Arcade Game Old Message-ID: <5390@cps3xx.UUCP> Date: 14 Nov 89 21:17:42 GMT References: <938@swbatl.UUCP> Reply-To: beyer@frith.UUCP (Don W Beyer) Distribution: usa Organization: Engineering, Michigan State University, E. Lansing Lines: 31 A "friend of mine" (no really!) has a Space Wars video game which is slightly defective, and has enlisted my help to bring it back up to mint (1977!) condition. The problems lie in the video section. Specifically, the VectorBeam (tm) vector display. The display is very dim and can only be viewed in a totally dark environ. The yoke amp is fine, as everything is in the right place...just very dim. Judging by the schematics, the flyback and tripler that produce the HV for the CRT look pretty straightforward. I assume that anyone that has any TV service background would probably view this as a trivial problem. I know that there is SOME high voltage, as I have a discharge tool that I use before touching anything in the HV section, and it makes Happy static sounds after the unit has been powered off. The question is, what would a TV serviceman do if given this dim display problem? I have very little experience with HV and CRT drive electronics, so I have not really made any progress towards reparing the display. I have schematics of the video section, and would be willing to send them out to anyone who would in return offer repair advice. Or, if you or "a friend" happen to have a VectorBeam (tm) video display unit (B&W) from another, ex-video game, and would be willing to part with it, send me mail at beyer@frith.msu.edu or lemense@msupa.msu.edu I'm lost in a sea of High Voltage! Tom LeMense