Path: utzoo!attcan!uunet!convex!texsun!newstop!sun!worke!macs From: macs%worke@Sun.COM (Manuel A. Cisneros) Newsgroups: comp.graphics Subject: Re: Virtual Reality Keywords: Artificial Reality Message-ID: <127979@sun.Eng.Sun.COM> Date: 16 Nov 89 18:39:41 GMT References: <378@opus.NMSU.EDU> Sender: news@sun.Eng.Sun.COM Reply-To: macs@sun.UUCP (Manuel A. Cisneros) Distribution: na Organization: Sun Microsystems, Mountain View Lines: 17 In article <378@opus.NMSU.EDU> rfh@unssun.unscs.unr.edu (J.A. MacDonald) writes: > > Or how about this: Let's build a space station. The whole thing can first >be done in a computer's memory. I.e. a training simulation. Then launch the >materials and a bunch of robots. Each robot has two cameras (eyes) and two >fairly dextrous hands (or maybe more), plus thrusters to move about. Down >on earth are a bunch of "construction workers" wearing DataGloves and >EyePhones manipulating them. "What do I do next?". Pop up the simulation >data: wow, hey, deja vu. Ever find you wished you had more hands to do a >job ("Honey, could you hold this for a minute?")? Use voice commands to >change control of the glove to another arm. > This is really an extension of the concept of Waldos, its just using a digital medium for feedback rather than a mechanical one. Neat stuff! Manuel.