Xref: utzoo comp.sys.ibm.pc:38477 comp.lang.pascal:2708 Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!ucsd!swrinde!gem.mps.ohio-state.edu!uakari.primate.wisc.edu!uwm.edu!uwvax!umn-d-ub!dross From: dross@umn-d-ub.D.UMN.EDU (david ross) Newsgroups: comp.sys.ibm.pc,comp.lang.pascal Subject: Re: Graphics and Turbo Pascal Message-ID: <3043@umn-d-ub.D.UMN.EDU> Date: 19 Nov 89 04:53:50 GMT References: <48334@bbn.COM> Reply-To: dross@ub.d.umn.edu.UUCP (david ross) Organization: University of Minnesota, Duluth Lines: 16 In article <48334@bbn.COM> syswerda@bbn.com (Gilbert Syswerda) writes: >I am looking for a general solution to the following: I would like to >create images using Turbo Pascal (either BGI or some other package), and >save those images (EGA/VGA) in a form that paint programs can access. > >Also, I am looking for recommendations for a good color paint program for >the IBM PC class of machines. Are there any out there that are clear >winners? > Most 'good' paint programs will have screen capture utilities that reside as a TSR and let you grab a screen during any application; this will solve your problem one way, and not cost you any effort or money. The other way is more difficult; some companies (e.g., the makers of HALO) do sell programming libraries which work well with their own paint programs.