Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!pro-houston.cts.com!jabernathy From: jabernathy@pro-houston.cts.com (Joe Abernathy) Newsgroups: comp.sys.apple Subject: Re: Super Mario Brothers For Apple II Message-ID: <3050.cortland.info-apple@pro-houston> Date: 23 Nov 89 08:54:02 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 21 In-Reply-To: message from jm7e+@andrew.cmu.edu Jeremy Mereness writes: > Honestly, I haven't seen Nintendo games on ANY computer system!! I know one guy (who writes game software for a living) who has designed his own IIGS board to run a Nintendo. And I believe that sanctioned Nintendo development is done using an IBM cross-compiler. The Nintendo itself uses a 65xx logic chip ... So their stuff can and does run on real computers, although it may not be real easy to make it happen. Or real worth it. Real worth it? Is that a sentence? UUCP: crash!pro-houston!jabernathy ARPA: crash!pro-houston!jabernathy@nosc.mil INET: jabernathy@pro-houston.cts.com America Online: JOEA17, First Word Direct: Pro-Houston, (713) 526-9607, 3-2400 bps