Path: utzoo!attcan!uunet!samsung!think!ames!amdahl!pacbell!well!bluefire From: bluefire@well.UUCP (Bob Jacobson) Newsgroups: news.groups Subject: Re: CALL FOR DISCUSSION: SCI.VIRTUAL-WORLDS Message-ID: <14657@well.UUCP> Date: 21 Nov 89 00:29:58 GMT References: <14547-repost@well.UUCP> <1989Nov16.161429.12549@talos.uucp> Reply-To: bluefire@well.UUCP (Bob Jacobson) Organization: Human Interface Technology Lab, U. of Wash. Lines: 36 Several Usenet members, while endorsing the sci.virtual-worlds newsgroup proposal in concept, wonder why we do not make this a comp. newsgroup. Our reply is based on our perception that virtual-worlds research and development spans more fields than conventional computer science (although computers are essential to the construction of a virtual world): psychology, medicine, education, construction/architecture, complex industrial system engineering, manufacturing engineering, and art/entertainment are but a few of the areas where serious work can (and is!) taking place on virtual-worlds science. So, we decided to cast our net broadly, rather than possibly exclude others who might have a professional or personal interest in virtual-worlds. The replies so far have come from both computer technologists and non-technologists; all have been thought-provoking and serious. This is the model we would hope to keep for the future, if and when sci.virtual-worlds is approved. (By the way, in my current projects at UW, I'm working with designers of heavy transportation vehicles, radiologists, two architects, and a major rock group. My boss is out touring with aerospace firms and people who make diving equipment. And we are planning a convocation of philosophers of science and humanists, late next year, to reflect on the upsides and down- sides of virtual-world production. It IS an eclectic field!) Bob Jacobson HIT Lab Univ. of Wash. for himself and for Howard Rheingold, Author