Path: utzoo!attcan!uunet!portal!cup.portal.com!phorgan From: phorgan@cup.portal.com (Patrick John Horgan) Newsgroups: comp.graphics Subject: Re: Rubiks Cube Message-ID: <24647@cup.portal.com> Date: 2 Dec 89 06:35:59 GMT References: <256@<4382> <207400039@s.cs.uiuc.edu> <17537@netnews.upenn.edu> Organization: The Portal System (TM) Lines: 10 Maybe I'm missing something, but isn't this just a search? I mean, a depth first search with backtracking would rapidly find a solution...Perhaps not with the fewest moves though...for that use a bredth-first with pruning of branches that are already over our best progress yet...Throw in some appropriate heuristics...I believe some of the "solution books" would be a good source for these...to prune off obvious bad paths, and there you go! Patrick - Rather code than play with a cube - Horgan Brought to you by Super Global Mega Corp .com