Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!shadooby!samsung!cs.utexas.edu!uunet!philmtl!philabs!ppgbms!paul From: paul@ppgbms (Paul Evan Matz) Newsgroups: comp.lang.c++ Subject: Anyone broken the 640K limit w/ Glockenspiel? Keywords: Glockenspiel DOS 640K Message-ID: <21684@ppgbms.UUCP> Date: 1 Dec 89 03:54:45 GMT Organization: PPG Biomedical Sys., Pleasantville, NY. Lines: 30 Was hoping someone out there might have some tips for dealing with the 640K memory constraints running a C++ application under DOS. We've got the version initially distributed by Oasys, which turned out to be Glockenspiel's. We are using release 1.2 E1, and the Microsoft C compiler. The DOS system platform is DOS 3.3, with LIM 4.0. Our application is standalone (no network drivers or TSRs, except for a touch screen sensor driver), so there arn't a bunch of drivers or TSRs to relocate. This is a Metawindows library, however. The application is a user graphical interface that creates many "display" objects which are kept around forever, and can not really be organized into groups of mutually exclusive parts to make overlaying too easy. Some initial ideas: a) switch to a more efficient compiler? b) ways to overlay C++? c) run some sophisticated memory manager? Would *really* appreciate any advice. Please direct any email to the address below. Thanks (wishful thinking) _____________________________________________________________ |Regards, One Campus Drive | |Paul Matz PPG Biomedical Systems | |914-741-4685 Pleasantville, NY. 10570| ------------------------------------------------------------- path ppgbms!moe!paul@philabs.philips.com