Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!wuarchive!zaphod.mps.ohio-state.edu!usc!jarthur!uci-ics!orion.oac.uci.edu!ucsd!ucsdhub!celit!fpssun!nosun!analogy!glenng From: glenng@analogy.UUCP (Glenn Graham) Newsgroups: comp.sys.amiga Subject: Re: Digital Animation Production Message-ID: <598@illini.analogy.UUCP> Date: 23 Nov 89 17:56:11 GMT References: <42803@bu-cs.BU.EDU> <24178@cup.portal.com> <3249@qiclab.UUCP> Reply-To: glenng@illini.UUCP (Glenn Graham) Distribution: na Organization: Analogy Inc., Beaverton, Oregon Lines: 24 >Byte-by-Byte doesn't support the Amiga versions of Sculpt3/4D(et. al.) >anymore, haven't you heard? So, don't hold your breath for any Amiga >updates of Sculpt. Common Ken, Thats not true. Byte-By-Byte is putting alot of resources into a Mac version of Sculpt but that does not mean they have dropped the Amiga version (though I don't think they have any plans to support the transputer either). The expanded user base will make for a stronger company. I don't hear anybody giving Electronic Arts a bad time for releasing versions of Deluxe Paint for other machines... Also, I think you need to add a disclaimer if you are going to take shots at a company that competes with your employer :) Disclaimer of my own: I do testing of Sculpt for BBB in my spare time and have produced 3D objects for them. All opinions are my own. _ _ / ) Glenn Graham, Analogy Inc. / \ / / Simulation, 3D Modeling & Animation, Electronic Design (_/\V / Proud Member Of: "The Graphics Group From Hell" (oo) UUCP: sun!nosun!analogy!glenng ( *) -