Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!uunet!ateng!chip From: chip@ateng.com (Chip Salzenberg) Newsgroups: comp.lang.c++ Subject: Re: Suggestions on Zortech C++ purchase? Message-ID: <257E904E.24503@ateng.com> Date: 7 Dec 89 16:31:08 GMT References: <3935@umiami.miami.edu> Organization: A T Engineering, Tampa, FL Lines: 20 According to SLORES@umiami.miami.edu (Stanislaw L. Olejniczak): >I am about to purchase Zortech C++, and I would appreciate suggestions on >WHAT should I buy. Specifically, should I buy the Developer's Edition? > >I know I am interested in the compiler and the debugger, but I would >appreciate comments whether the tools and library source are worth >getting. I got the library source with Zortech 1.07 and I'm very glad I did. Sometimes you need a feature added to a library routine, and there's just no substitute for having source. Specifically, the disp_peekbox() function was much slower than disp_pokebox() for the same area of the same screen. Turns out that disp_pokebox() has an optimization for snow-free screens, and disp_peekbox() doesn't. Or at least it didn't have it, until I added it. See what I mean? -- You may redistribute this article only to those who may freely do likewise. Chip Salzenberg at A T Engineering; or "The Usenet, in a very real sense, does not exist."