Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!cs.utexas.edu!ut-emx!walt.cc.utexas.edu!hcobb From: hcobb@walt.cc.utexas.edu (Henry J. Cobb) Newsgroups: comp.sys.amiga Subject: Re: What is a good programming language for the Amiga? Summary: Go Draco Message-ID: <22039@ut-emx.UUCP> Date: 7 Dec 89 11:30:18 GMT References: <0847.AA0847@ami-cg> <2615@zehntel.UUCP> Sender: news@ut-emx.UUCP Reply-To: hcobb@walt.cc.utexas.edu (Henry J. Cobb) Organization: The University of Texas at Austin, Austin, Texas Lines: 19 In article <2615@zehntel.UUCP> donw@zehntel.UUCP (Don White) writes: > > With all due respect to Chris, if you want to program the amiga the > easiest way to interface to all the special library stuff is through 'C'. > > Don White > Box 271177 Concord, CA. 94527-1177 > zehntel!donw This used to be a problem with Draco, but mr Gray come through with a fix. See fdcompile on fish#254 under PatternLib. Now we have a program to automagickly write interface routines. Between semesters I'm going to try to use Arexx with Draco, to add array ops to Arexx. This way Arexx can be used to write useful programs, because a compiled language can provide the computational firepower to handle individual cases, while the script provides the overall logic. Henry J. Cobb hcobb@walt.cc.utexas.edu