Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!pt.cs.cmu.edu!andrew.cmu.edu!aw0i+ From: aw0i+@andrew.cmu.edu (Andrew Jordan Werth) Newsgroups: comp.sys.amiga.tech Subject: RGB Rendering Message-ID: Date: 5 Dec 89 09:12:35 GMT Organization: Class of '91, Carnegie Mellon, Pittsburgh, PA Lines: 16 I am interested in rendering an image file which is stored as a stream of 3 bytes per pixel (R, G, B). I would like to use the Amiga's HAM mode Each byte is a color value from 0 to 255. I haven't written programs for HAM mode so I am unfamiliar with how to implement the renderer. Can anyone point me to some good, easy to access code for putting an image into a 4096-color screen? I'm aware that I'll lose quite a bit of the color info, but that's not really important. Much thanks! Andrew Werth aw0i@andrew.cmu.edu