Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!samsung!aplcen!haven!adm!smoke!gwyn From: gwyn@smoke.BRL.MIL (Doug Gwyn) Newsgroups: comp.sys.apple Subject: Re: Music Studio Message-ID: <11754@smoke.BRL.MIL> Date: 6 Dec 89 16:01:56 GMT References: <13490475C15F801227@UALR.BITNET> <4120@crdgw1.crd.ge.com> <2370@cunixc.cc.columbia.edu> Reply-To: gwyn@brl.arpa (Doug Gwyn) Organization: Ballistic Research Lab (BRL), APG, MD. Lines: 18 In article <2370@cunixc.cc.columbia.edu> yk4@cunixb.cc.columbia.edu (Yong Su Kim) writes: >Speaking of GS software, there have been more releases than the ones >advertised in the magazines. I have seen copies of several new games >such as Keef the Thief, Life and Death, Firepower GS, Prince of >Persia, Tunnels of Armageddon etc. >It seems that software development for the GS has received low >advertising priority but there is still support for GS software which >can only be good news. One has to wonder what is going on, though. I was playing Keef the Thief (highly recommended) for several days before the latest QuestBusters arrived with a review of the game. The IIGS was not even listed among the "planned conversions" (the IBM version was reviewed). Has anybody managed to successfully perform the appendectomy in Life and Death? I keep getting told I didn't perform a Burney's incision on the peritoneum even though I always snip it with scissors in the proper direction using the recommended technique.