Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!shadooby!samsung!brutus.cs.uiuc.edu!apple!fox!portal!cup.portal.com!Bob_BobR_Retelle From: Bob_BobR_Retelle@cup.portal.com Newsgroups: comp.sys.atari.8bit Subject: Re: G.U.I. Message-ID: <24786@cup.portal.com> Date: 7 Dec 89 07:39:08 GMT References: <19010@watdragon.waterloo.edu> Distribution: na Organization: The Portal System (TM) Lines: 35 Roy Wood asks about the Graphics environment programs for the 8-bit Atari.. I've used the Diamond O.S. cartridge a bit, and it's actually not bad at all... in fact, if it had been available for the 8-bit system a few years ago, it might have gone a long way toward generating a lot of new interest in the machines.\ Rather than "Mac-like" it's more "ST-like"... it's obviously been modelled after the GEM interface in the ST... While you _can_ use a joystick with it, it works best of all with a real ST mouse.. (there's also a KoalaPad driver for it, but I never tried using that). With a true proportional mouse like the ST's, you can do true "point and shoot" operations. All the "Mac-like" operations are there, including windows, dragging icons to copy disks and files, slider bars on the windows... things like that.. There are even "Desk Accessories" that can be called up from within other programs..! The cartridge came with docs showing how to program the "GEM-like" features into your own programs... a few minutes with the docs, and I was opening windows with title bars and icons from Atari BASIC... very nice..! There was another Graphics interface cartridge that was being worked on called "GOE" (Graphics Operating Environment), but it seems to have evaporated into the great vapor cloud in the sky... actually, I liked the demo version I played with better than the Diamond O.S. in many areas. Like I said, if these things had come out a few years ago, things might be different in the 8-bit world today. When GEOS appeared in the Commodore marketplace, it gave the Commodore-64 a new lease on life... BobR