Path: utzoo!attcan!uunet!aplcen!samsung!usc!snorkelwacker!bloom-beacon!lupine.UUCP!klein From: klein@lupine.UUCP Newsgroups: comp.windows.x Subject: Re: XCopyArea pixmap to pixmap: why is it so slow ? Message-ID: <8912071944.AA00730@ramona.ncd.com> Date: 7 Dec 89 19:44:30 GMT References: <8912060116.AA09564@hpcvxhp.HP.COM> Sender: root@athena.mit.edu (Wizard A. Root) Organization: The Internet Lines: 20 > keith@expo.lcs.mit.edu (Keith Packard) > Because most benchmarking programs only measure performance for > on-screen graphics, vendors typically optimize the code/hardware which draws > there, and leave the off-screen rendering to some first-year engineer. You respond: Hmm, I always thought we optimized the on-screen rendering because it had the greatest impact on the usability of the system. From what I have seen over the past year here, you gain at least as much, if not more, "usability" by looking at other parts of the code. For example, bring up an xmh window with lots of folders, (i.e, lots of "buttons"), then resize it, move an opaque window over, or just anything to make it "re-calculate". Beyond a reasonable on-screen performance level, you can make this *lots* faster by improving other parts of the server! Doug Klein NCD klein@ncd.com