Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!zaphod.mps.ohio-state.edu!samsung!shadooby!csmil.umich.edu!zurich.csmil.umich.edu!holtz From: holtz@zurich.csmil.umich.edu (Brian Holtz) Newsgroups: comp.windows.x Subject: Re: Multicasted X-Windows?? Keywords: multicast, multiple, X Message-ID: <1989Dec13.151002.27574@csmil.umich.edu> Date: 13 Dec 89 15:10:02 GMT References: <1989Dec13.131654.16066@ux1.cso.uiuc.edu> Sender: news@csmil.umich.edu Reply-To: holtz@csmil.umich.edu (Brian Holtz) Organization: The Cognitive Science and Machine Intelligence Laboratory Lines: 13 In article <1989Dec13.131654.16066@ux1.cso.uiuc.edu> garyf@mehlville.ncsa.uiuc.edu (Gary Faulkner) writes: >We have heard a rumor that someone has made mods to X to allow a single >X-client to multicast its output to multiple servers (and allow interaction >from all of the users sitting at the display attached to those servers) >concurrently. HP is working on something called SharedX, in which output is multicast to a set of X-servers, and input is switchable among those servers on the basis of a floor-passing protocol. You can't do better than floor-passing (i.e., you can't get true concurrency) without modifying the client to deal with consistency maintenance.