Path: utzoo!utgpu!jarvis.csri.toronto.edu!clyde.concordia.ca!uunet!mcsun!sunic!tut!hydra!hylka!teittinen From: teittinen@cc.helsinki.fi Newsgroups: comp.graphics Subject: Help with 4d-graphics needed! Message-ID: <1752.25b47488@cc.helsinki.fi> Date: 17 Jan 90 13:35:04 GMT Organization: University of Helsinki Lines: 16 Hello grahics experts! I'm making a program that rotates a 4d-objects on screen. Currently I project the object to 3d and then project that to 2d. But I've thought it would be nice to get a 3d-cross-section of the 4d-object instead of a projection. So that's what I'm asking, does anybody know how to do it? I'd prefer suggestions of data format (how to store data of the 4d-object) and functions to convert that data into 3d, but I appreciate pointers to good books, too. Thanks in advance. -- E-Mail: teittinen@finuh.bitnet ! "Studying is the only way teittinen@cc.helsinki.fi ! to do nothing without Marko Teittinen, student of computer science ! anyone blaming you" -me