Path: utzoo!attcan!uunet!wuarchive!cs.utexas.edu!asuvax!mcdphx!mcdchg!ddsw1!tronsbox!dsoft!dfrancis From: dfrancis@dsoft.UUCP (Dennis Heffernan) Newsgroups: comp.sys.amiga Subject: Re: Starflight Keywords: tips hints,SPOILER! Message-ID: <476@dsoft.UUCP> Date: 9 Jan 90 23:00:13 GMT References: <4049@netmbx.UUCP> Lines: 29 In article <4049@netmbx.UUCP> robocop@netmbx.UUCP (Thorsten Ebers) writes: >Hi Fans, >has anybody some hints for playing Starflight. First hint: Don't buy it. Too late for that one, though. Next: SOME of the artifacts will do things, but they'll do it automatically. There's a Cloaking Device that will activate whenever you're in an encounter with weapons armed; a Ring Device that automatically locates all fluxes (useless, a fully trained navigator does that too); a Crystal Pearl that warps a badly damaged ship to the nearest safe point. There's also the three items you need to win the game, but I'll let you figure out what they are and such. Most of the other artifacts are indeed useless; just sell them. The ships with the plasma weapons are *probably* Uhleks. I say probablybecause they're the only ones I never got to talk to. And, I never saw them again after destroying the Uhlek Brain Planet. (Which was a joke in itself; the "Uhlek Brain Planet" had NO guards of any kind. I just flew in and blew it up.) The Garzutoids were suposed to be mean, but the only time I fought one I blew the snot out of it. Then there's the guys in the huge spherical ships that scan as all rodnium, but shooting at them didn't do anything and talking to them, when they would talk, got me a string of binary numbers. Never did figure out what to do with that. -- --dfh ...uunet!tronsbox!dsoft!dfrancis "Great spirits have always encountered violent opposition from mediocre minds." -Albert Einstein