Path: utzoo!utgpu!jarvis.csri.toronto.edu!clyde.concordia.ca!uunet!tut.cis.ohio-state.edu!penguin.cis.ohio-state.edu!watters From: watters@penguin.cis.ohio-state.edu (david r watters) Newsgroups: comp.sys.amiga Subject: Lynx Keywords: What I know... Message-ID: <75691@tut.cis.ohio-state.edu> Date: 15 Jan 90 09:28:35 GMT Sender: news@tut.cis.ohio-state.edu Reply-To: Distribution: na Organization: Ohio State University Computer and Information Science Lines: 34 I know a little about the Lynx so I will try and share it. It can display 16 colors out of 4,096, not 32. It can have an unlimited # of sprites as stated, but they can also have a size limited only to memory. This can be used for scrolling multiple play fields over top multiple play fields. One example of this that RJ stated was a golf game they have where after you hit the ball, you take on the viewpoint of the ball with trees and landscape zooming by. It has 4 channel sound with 8 bit d/a (sound familiar) and with 2MB carts look for some good sound comming out of it w/ samples. With the port you can hook multiple units together but the last I heard the number of units was limited only to the software. The nice feature here is that unlike the Gameboy, Only one person has to own the game! Other things RJ discussed were, though it doesn't exhist, it would be easy to produce a device to connect the Lynx to a monitor or tv, like the Gameboy will have. The 68000 was briefly looked at for the processor but was quickly ruled out since the thing it would add over the 65C02, that it uses, would have been size and price. NewYork city and Japan were to be the only places that they would be sold before christmas, about 50,000 units. And I will leave you with a new rumor :-) There is supposed to be scaled down version (Lynx jr.) that will have a smaller screen and a smaller price tag, $100, and is supposed to be released at the same time. I also last heard that Epyx and Atari are back on track and RJ and Dave are still there. A lot of this info was learned from VideoGames & Computer Entertainment and a small but juicy mag, Electronic Gaming, which I now give credit "I know I should be studying, but just one more game!"