Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!uunet!sdrc!evtracy From: evtracy@sdrc.UUCP (Tracy Schuhwerk) Newsgroups: comp.sys.amiga Subject: Re: RJ Mical Summary: Oops... Brainlock... Message-ID: <1048@sdrc.UUCP> Date: 15 Jan 90 13:45:34 GMT References: <699@tau.sm.luth.se> <1032@sdrc.UUCP> <4538@convex.UUCP> Organization: SDRC, Cincinnati Lines: 30 In article <4538@convex.UUCP>, swarren@eugene.uucp (Steve Warren) writes: > In article <1032@sdrc.UUCP> evtracy@sdrc.UUCP (Tracy Schuhwerk) writes: > >Interesting note: The resolution of the Lynx color LCD screen is exactly > >1/2 that of the Amiga Low-Res screen (160X100) and it can display 32 colors. > > Try 1/4: 320X200 = 64,000 pixels, 160X100 = 16,000 pixels. > > In other words, it takes four Lynx screens to make one Amiga low-res screen. Sorry... It was early... My brain was still in bed... I missed that one. Anyway, my point was that to develop for the Lynx (made by ATARI <== in big letters) you use an AMIGA (In big bold flashing neon letters)! Heh heh heh! I like it! I hope the Lynx does well in the video game market, it sounds like a dynamite machine! The word in rec.games.video is that there are about 30 more games that have been announced for 1990 (which is much less than the 60+ that GameBoy has coming but hey... it's a start). Does anyone know anything about the developers kit for that Amiga? I am getting the itch to work on something and this sound like a fun project. -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= /// _______________ / / / /// /// / (___ _ /_ /_ _ __ /_/ /// \\\/// / . _____)__(__/ /__/_/_/ /__/_/_/__(/__/ (__/ \ \\\/// \XX/ Structural Dynamics Research Corporation \XX/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=