Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!tut.cis.ohio-state.edu!pt.cs.cmu.edu!b.gp.cs.cmu.edu!Ralf.Brown@B.GP.CS.CMU.EDU From: Ralf.Brown@B.GP.CS.CMU.EDU Newsgroups: comp.sys.ibm.pc Subject: Re: Why no graphics in text mode? Message-ID: <25b5c340@ralf> Date: 18 Jan 90 12:23:12 GMT Sender: ralf@b.gp.cs.cmu.edu Organization: Carnegie Mellon University School of Computer Science Lines: 20 In-Reply-To: <26036@cup.portal.com> In article <26036@cup.portal.com>, cliffhanger@cup.portal.com (Cliff C Heyer) wrote: }Also, the AT bus is slow enough to make writing }bit maps to the video adaptor slow. On (expensive) }workstation platforms the bus has 10 times the }bandwidth so this is not a problem. As it happens, the bottleneck is not the AT bus (which can easily handle 5 megabytes per second), but the video memory on the video board! Because systems in use today have to lock out the CPU while the video circuitry is reading the video memory, most video boards can only allow the CPU one access every 1.1 to 1.5 microseconds. On my 386/33, this translates to 47 wait states! Add to this the fact that many EGA and VGA graphics modes require bank-switching to get at all the video memory used by an image. -- UUCP: {ucbvax,harvard}!cs.cmu.edu!ralf -=- 412-268-3053 (school) -=- FAX: ask ARPA: ralf@cs.cmu.edu BIT: ralf%cs.cmu.edu@CMUCCVMA FIDO: Ralf Brown 1:129/46 "How to Prove It" by Dana Angluin Disclaimer? I claimed something? 14. proof by importance: A large body of useful consequences all follow from the proposition in question.