Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uunet!aplcen!uakari.primate.wisc.edu!zaphod.mps.ohio-state.edu!usc!apple!bbn!mit-eddie!rutgers!njin!princeton!phoenix!bskendig From: bskendig@phoenix.Princeton.EDU (Brian Kendig) Newsgroups: comp.sys.mac Subject: Due to popular demand, here it is: the Beep INIT! Message-ID: <12973@phoenix.Princeton.EDU> Date: 16 Jan 90 20:42:25 GMT Reply-To: bskendig@phoenix.Princeton.EDU (Brian Kendig) Organization: Systems Engineering, NASA Space Station Freedom Project Lines: 61 I received many, many requests for the Beep INIT which I happened to come across over a year ago and only thought to mention here earlier this week. Too many requests to reply to individually! Time to resort to UseNet.. Here's how it works: Pop this file into your System Folder and reboot. It apparently patches the SysBeep routine to produce a pleasing tri-tonal chord whenever the machine beeps. (It overrides any beep sounds you happen to be using, such as 'Monkey' or 'Boing', so whatever sound you select through the Sound cdev will be replaced by the chord.) It's very nice - makes the SE and Plus sound Mac II-ish, and makes the Mac II sound more Mac II-ish. Caveats: It very rarely crashes the machine when it tries to beep with the Mac's volume set to zero. I've also had countless problems with it and Deluxe Music Construction Set (by Electronic Arts), but then again DMCS is the buggiest piece of software I own right now. If anyone feels like it, would you please disassemble the code and send me the output? I'd like to reprogram this to see how it ticks and to possibly fix that one little problem with it. I'd like to redo it in C, so if your disassembler generates C output, all the better... The author of this program is unknown. (This is the shortest program I've ever seen posted here, weighing in at less than one screenful of BinHex'd code! I'll post it to comp.sys.mac.binaries and to sumex as soon as I figure out how to do so.) Enjoy! << Brian >> ----- (This file must be converted with BinHex 4.0) :#%*PCA!ZFfPd!&0*9#&6593K!!!!!!-f!!!!!1rj8dP8)3!"!!!$0R*-BA8"!!! !!!!!!!)!"%*PCA"PDf9PF'9b)%&TC!!0a+i!#J!0rm#ff`!$EEEEEEEEEEB!$CB 8!!Vp)!!0rm!$`!%%!"X!!3!!!!f@,NP1594#C@9`)3#I-H,NSGMM#3!!"Hm!!!! !!!!#X!!!!!"lX`!!!!!!!!!!*!%!!!3)#+"!Q)!%$JCd4,#K`iF3)4)38UB-R$) ###CaNS3+4BXK!J)#!1MI2i)9'QlXq"&15*)N69SC&p'KJ%maa*&l@1"GcCp!J`S G5V5S8D)#k-(JN3TC+#0"p!'JX,3TU#04rlNVKH)&JP55R04aBL8JNR2JJ%(!)3" -4J!(c)J3FJS9R4Fi%RK$08I1J4F"3&4"JZBI)e5N4(b)NZbI2,j1T(+$i3)!!JC !!$aJ3f#TjUJ"a-A)$'#)9'dKq!!B)+!,!!!%`%#)*!"'T!4!J!!@!JYJ!(03 'B#)h!8%q!%J!EQ'iLY`'#1`#S!'iKq%Z3#1,SATJDAd"'!dAB$S!,aQm")+fa4f !$J!bZ2rM"`"$H8r$3H31+!-!#G-!3$%F!k3-!*S8-+!38(Q#+"(&'4M)m3H!30# J)!$%d2F2)F"))!aMmi%"$QKNl%F3!r,4K`%S"M$ac3!(11%&#&p3mBJ6d,b3!%" j3!J4K3KIL(A8N!"%&QRNN8JQUH556$ETj*034XQNG`3GB")i#!3%3CB!E'N5"!N %"%QB!)`T!""QSTR!Q@1+5HDB@ik*!!4M(J"1Qf@qLF#AA'kTCCq!![#2Red'@UL @9[i$$J%"JF!S!)ifQLJi%8eUkC@A+TST1*YfLZQRQS,+UDLHKQVUU+Ff0)"*`+c k6kZX3R6!5P3ma%&,"!9JK"4&'0(33%N-iF3)$Sd8N!!004#4aKadb*'''(A383B C))L4"`K#1"Z''b!X8BBEC+4aaJi0[1(X'@Qi%3BE))34,4VQJP#('fZimFBGEP3 Q%%%')D33!!`j`)!i"fK"%!F!#+)EV35T%1b`"0Q!Dd"#l0SV38i)i3346""NF!% "p3C455HpKXp$*L&d3R#bX$"3bU[4ea$*#"h3d!*&$2'%%4YK@a%FaMm!!!: -- | Brian S. Kendig \ Macintosh | Engineering, | bskendig | | Computer Engineering |\ Thought | USS Enterprise | @phoenix.Princeton.EDU | Princeton University |_\ Police | -= NCC-1701-D =- | @PUCC.BITNET | | Systems Engineering, NASA Space Station Freedom / General Electric WP3 |