Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!rutgers!texbell!vector!egsner!csccat!larry From: larry@csccat.UUCP (Larry Spence) Newsgroups: comp.lang.postscript Subject: Re: Evaluation of Splines Message-ID: <3489@csccat.UUCP> Date: 24 Jan 90 04:30:49 GMT References: <17739@rpp386.cactus.org> Reply-To: larry@csccat.UUCP (Larry Spence) Organization: Computer Support Corporation. Dallas,Texas Lines: 26 In article <17739@rpp386.cactus.org> woody@rpp386.cactus.org (Woodrow Baker) writes: >I recently had a conversation with a very mathematically oriented freind in >California, in which he mentioned that it would be possible to evaluate a >Bezier spline with *NO* multiplies using a "diffrence table" >Can anyone shed some light on exactly what he is talking about, and point >me to some reasonably clear explaination of how to accomplish the >computation of the table? > >... a bunch of C code ... > Forget the forward differencing. Try this: . . x0 y0 moveto x1 y1 x2 y2 x3 y3 curveto stroke . . This IS the PostScript newsgroup, Woody! Sorry, I couldn't resist. -- Larry Spence larry@csccat ...{texbell,texsun,attctc}!csccat!larry