Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!wuarchive!texbell!attctc!jolnet!caw From: caw@jolnet.ORPK.IL.US (Chris Wichura) Newsgroups: comp.sys.amiga Subject: Re: Game review (SPEEDBALL) Message-ID: <2879@jolnet.ORPK.IL.US> Date: 18 Jan 90 08:16:06 GMT References: <11434@venera.UUCP> Reply-To: caw@jolnet.UUCP (Chris Wichura) Organization: Jolnet, Public Access Unix, Orland Park (Joliet), Ill. Lines: 15 SpeedBall is by far one of the best action games I have purchased for my Amiga. However, it suffers from one of the stupid things C= did and that was go with the pin-outs of the Atari 2600->C=64 joystick port which does not really support more than one button (so the specs say you can add a second button on I forget which pin (same as RMB) -- how many joysticks have __YOU__ seen that support this?). The biggest problem with this game is it needs to have the tackle and jump actions on two difference buttons. It always burns me when the computer can tackle my guy when the ball is right over his head while I always end up jumping to catch it in the same situation and then 99% of the time getting clobbered. -- Christopher A. Wichura u12401 @ uicvm.uic.edu (my home account) caw @ jolnet.UUCP (my Usenet feed)