Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!cs.utexas.edu!rutgers!deimos!ksuvax1.cis.ksu.edu!jwb From: jwb@ksuvax1.cis.ksu.edu (Jeff W. Brogden) Newsgroups: comp.sys.amiga Subject: Wire Frame Animation Message-ID: <1990Jan11.145942.19250@deimos.cis.ksu.edu> Date: 11 Jan 90 14:59:42 GMT Sender: @deimos.cis.ksu.edu Reply-To: jwb@ksuvax1.cis.ksu.edu (Jeff W. Brogden) Distribution: usa Organization: Kansas State University, Dept of Computing & Information Sciences Lines: 27 I have been messing aroung with 2d/3d wire frame objects, and animating these objects on the Amiga. My problem is "flashing". I've tried several techniques, but I always end up with some flashing going on (i.e. the object appears to blink off then on). Then I downloaded the wildcopper demo from xanth.cs.odu.edu. Wow! That's what I want. Smooth 3d wire frame rotations, etc. Q: Is this possible without taking over the machine, and without using a double-buffered display? If so, point me in the direction of some PD stuff, with source preferable. I seem to remember a wire frame demo that had some pretty good/smooth animation in one of the badge dir on xanth somewhere. I think it should be possible. Thanks in advance. E-mail responses to me at the address below. =============================================================================== Jeff Brogden | Kansas State University Internet: jwb@ksuvax1.cis.ksu.edu | Manhattan, KS. 66506 BITNET: jwb@ksuvax1.bitnet | Office phone: (913)532-6350 UUCP: {rutgers,texbell,atanasoff}!ksuvax1!jwb | Home phone: (913)776-5798 ===============================================================================