Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cs.utexas.edu!samsung!zaphod.mps.ohio-state.edu!lavaca.uh.edu!uhnix1!moray!urchin!f270.n106.z1.fidonet.org!Susan.King From: Susan.King@f270.n106.z1.fidonet.org (Susan King) Newsgroups: comp.graphics Subject: Ray-tracing code for 3-d quadratic objects Message-ID: <16700.25FE80B4@urchin.fidonet.org> Date: 12 Mar 90 12:48:04 GMT Sender: ufgate@urchin.fidonet.org (newsout1.26) Organization: FidoNet node 1:106/270 - Kingdom Productions, Houston TX Lines: 46 > > From: tom@hp-ptp.HP.COM (Tom_Balon) > Date: 2 Mar 90 23:04:26 GMT > Organization: HP Pacific Technology Park - Sunnyvale, Ca. > Message-ID: <1580005@hp-ptp.HP.COM> > Newsgroups: comp.graphics > > > > > I looking for information on computer animation. I know > there > are a few companies in the Bay Area that are involved > with > animation ( Pixar, Industrial Light and Magic ). What > I'm looking > for is any information on software packages for creating > animated > sequences. I'm also looking for any good books on graphics/animation. > > I'm interested in software for DOS (386) machines, HP > or Apollo > workstations. Also, if anyone knows any names of other > companies > in the bay area involved with computer animation, that > would be > helpful too. Any help would be appreciated. > > > tom > > tom@hpdsla.HP.COM Tom, we have been successfully doing some animation sequences which we have outputed on both disk and video. We are using a program called GRASP that works very nicely on a 386 machine. We have used screen captures from CAD to bring in the basic drawings.. rendered them in a paint program like Colorix or PC Paintbrush Plus... and then used GRASP to animate... The results have been great!