Xref: utzoo comp.sys.mac.programmer:13193 comp.protocols.tcp-ip:10582 Path: utzoo!attcan!uunet!samsung!usc!snorkelwacker!bloom-beacon!eru!luth!sunic!bmc!bio.embnet.se!mats From: Mats.Sundvall@bio.embnet.se (Mats Sundvall) Newsgroups: comp.sys.mac.programmer,comp.protocols.tcp-ip Subject: Re: Mac TCP--Info?? Message-ID: <41.25fea6e7@bio.embnet.se> Date: 14 Mar 90 19:17:43 GMT References: <7990@tank.uchicago.edu> <39441@apple.Apple.COM> Organization: Embnet node in Sweden, Biomedical Center, University of Uppsala, Sweden Lines: 29 In article <39441@apple.Apple.COM>, hayes@Apple.COM (Jim Hayes) writes: > asl2@tank.uchicago.edu (Aaron "Fish" Lav) writes: > Reality: > > Writing your first program using MacTCP is like writing your first > BSD UNIX client/server-- It hangs, it crashes, it misbehaves. But > once you perfect it, re-using your code is simple provided you put > some thought into its design. > > If you are going to use it, I recommend Object Pascal or > C++. Make "connection objects" in which you create instances of > TCP or UDP "connections" that have "read" and "write" methods. > It gives you reusable code and makes good cognitive sense. If > you're not into objects, traditional methods work well too. > So, do I have to write the connection objects myself, or has anyone done it? > > -- > Jim Hayes, TCP/IP Weenie > Advanced Technology Group, Apple Computer Inc. > > Inet: hayes@apple.com UUCP: {amdcad|decwrl|ames}!apple!hayes Mats Sundvall University of Uppsala Sweden