Path: utzoo!attcan!uunet!snorkelwacker!usc!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!xanth!abcfd01.larc.nasa.gov!tadguy From: tadguy@abcfd01.larc.nasa.gov (Tad Guy) Newsgroups: comp.sys.amiga Subject: Re: comp.binaries.amiga ---> too much coming? Message-ID: Date: 16 Mar 90 17:02:06 GMT References: <02362.AA02362@sosaria.imp.com> Sender: news@cs.odu.edu Followup-To: comp.sys.amiga Organization: NASA/Langley Research Center, Hampton, VA Lines: 77 In-reply-to: wizard@sosaria.imp.com's message of 14 Mar 90 01:44:39 GMT In article <02362.AA02362@sosaria.imp.com> wizard@sosaria.imp.com (Chris Brand) writes: > Basically I like the fact that lots of software are coming via > comp.binaries.amiga. However, it's a bit too much recently. Games, > for example. This (and the other comments I've read) seems too subjective. I decided to whip up a perl script that would summarize the article history of comp.binaries.amiga (the complete data has been posted separately as "Article History of comp.{sources|binaries}.amiga" elsewhere in comp.sys.amiga). Here we see a table of postings ordered by number of complete packages by package type. Games go under the ``fun'' hierarchy, so games have been the fourth largest component in comp.binaries.amiga, or just over 9.5% of the kinds of postings... Table of Submissions types by packages to date in comp.binaries.amiga: Type of Package Packages Issues util 13 37 unix 7 28 applications 7 23 fun 4 25 devices 3 6 kernel 2 2 workbench 1 1 audio 1 2 comm 1 2 fonts 1 1 midi 1 1 (administrivia) 1 1 This table shows the same data, but odered by number of actual postings (ie, ``wordq'' was counted as one package, but as three issues since it was posted in three parts). Here we see that games have moved up to third place, or 20% of the postings. Table of Submissions types by issues to date in comp.binaries.amiga: Type of Package Packages Issues util 13 37 unix 7 28 fun 4 25 applications 7 23 devices 3 6 audio 1 2 comm 1 2 kernel 2 2 workbench 1 1 fonts 1 1 midi 1 1 (administrivia) 1 1 Either way, we see that games are not the largest component of comp.binaries.amiga. Do you still think there are too many games posted there? > What do you think of the idea not to post any more games? The fact > is, games are something by far not everybody likes. That would be no different than if I decided to not post stuff that I had no interest in, and would be akin to, dare I say it, censorship... > I'm sure there are more people who can use a MSH than Empire. > Another point is the size of some programs. Analyze for example or > uucp 1.3D are a bit too big to be posted. You haven't seen anything yet (for an example, look in c.s.misc right now, and you'll see a 32 part submission). Currently the limiting factor in postings in the amiga code groups is the size of the news spool on xanth (which is very small). > How about an inquiry before posting such a big package? People who > mind the posting could then send a simple yes or no to Tad. History has shown that voting for stuff on USENET is humorous at best... ...tad