Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!think!mintaka!mit-eddie!uw-beaver!milton!oregon!cs.uoregon.edu!news From: scott@vortex.uoregon.edu (scott settlemier) Newsgroups: comp.sys.atari.st Subject: Midi Rings Summary: Midi Networking Message-ID: <1990Mar16.045429.21246@cs.uoregon.edu> Date: 16 Mar 90 04:54:29 GMT Reply-To: scott@vortex.uoregon.edu (Scott Settlemier) Organization: Donnelly Group, Univ. of Oregon, Eugene Lines: 20 I was thinking recently about how to crunch some big problems that are very well suited to parallel algorithms and not knowing much about networks thought this: Connect several ataris with midi cables in a ring so that the one on the left sends output to the right and gets input from the left. You then assign each computer a reference # and just preceed any packet with the number. To send to one computer send the packet to the right. If a computer receives a packet not for it, it just retransmits. This would work great for raytracing and I bet it would be really cheap compared to more expensive machines plus you could play some really neat games. Also, I need some help to read my atari disks with my source code on my new 386 machine. They are the same format aren't they? What do I do to the disks so my 386 can read them? I need to be able to do this with my 386 since I can't get to the atari for quite awhile. Thanks.