Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucsd!ucsdhub!hp-sdd!apollo!nelson_p From: nelson_p@apollo.HP.COM (Peter Nelson) Newsgroups: comp.sys.ibm.pc Subject: Re: VGA Card Recommendation for Zenith Flat Screen Message-ID: <495523d0.20b6d@apollo.HP.COM> Date: 21 Mar 90 20:55:00 GMT Sender: root@apollo.HP.COM Distribution: usa Organization: Hewlett-Packard Apollo Division - Chelmsford, MA Lines: 69 dlow@hpspcoi.HP.COM (Danny Low) posts... >>There is no reason to use a 1024x768 card with the Zenith FTM, which is only >>capable of 640x480...although I've heard that it does that better than any >>monitor out there. I just bought the Zenith 1492 and I love it. The contrast and sharpness are incomparably better than any other monitor I looked at. I'm using it with an ATI VGAWonder card, BTW. >These two cards are among the fastest around. The Video 7 VRAM and >the Wizard VGA boards are faster but also more expensive. Even if you >cannot use the SuperVGA modes, the speed of these cards makes a >noticeable difference in normal VGA modes. Info World did a comparison test of 20 16-bit VGA cards in their December 11, 1989 issue and found virtually no significant difference in the speed of any of the cards. The only exception was the Video 7 card, due probably to its dual-ported RAM, and this was only faster for ONE application they tested it on (I forget which one). Actually, none of this is surprising when you consider that VGA cards don't really DO very much. All of the real work is done by the CPU; VGA (and CGA and EGA) cards are basically dumb frame buffers. This fact is becoming even more of a problem now that resolutions are becoming higher, it represents even more work for the CPU. Back in EGA days when I first heard that IBM was coming out with a new graphics device I desperately hoped that they would define a REAL graphics processor that the CPU could offload some of the work to. It would not be real expensive, especially in mass production, to create a board which knows about coordinate systems and line-drawing algorithms, and graphics primitives and area filling. With a short FIFO, which would be kept fed by the CPU, a system like that would positively fly and you could use it to great advantage for everything from windowing to 3D graphics. Moreover, software to drive such a device would be much simpler than for VGA since the CPU would not have to be generating primitives at such a "primitive" level. NEC, Hitachi, Intel, and TI have had chips out for years which support such functionality. Instead, IBM came out with VGA, which is only incrementally better than EGA. I understand that TI is promoting their TIGA line, which is based on the 34020. I haven't seen anything about it, but based on the processor it probably is more like what I described. Unfortunately TI lacks the industry leadership needed to establish this as a major standard so 3rd party software support for it will probably be limited and production volume will probably never get up to the point where it gets real cheap. Does anyone know more about TIGA? Also some specialized companies like Matrox have hi-res boards complete with z-buffering but these are wicked expensive and don't much software support compared to the IBM standards. Now that PC's are entering the workstation-range of MIPS (33MHz 386's are 5-7 MIPS, 486's are claiming 10-15 MIPS) it's about time to get workstation-range graphics. Intelligent graphics processors are the way that workstations do it, and its the way PC's should (and eventually will) do it too. It's not a question of "if" but "when". How many more universally-supported low-end (CGA/EGA/VGA) standards or poorly-supported high-end standards will we have to endure before we get a universally supported high-end standard? ---Peter