Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!ames!haven!umd5!dzoey From: dzoey@wam.umd.edu (Joe I. Herman) Newsgroups: comp.sys.ibm.pc.programmer Subject: Re: SmallTalk V or Actor... Message-ID: <6274@umd5.umd.edu> Date: 16 Mar 90 22:52:45 GMT References: <592@unicorn.WWU.EDU> Sender: news@umd5.umd.edu Reply-To: dzoey@terminus.umd.edu (Joe I. Herman) Organization: University of Maryland, College Park Lines: 30 In article <592@unicorn.WWU.EDU> n8740725@unicorn.WWU.EDU (Eric "The Rhino" DePoule) writes: >I'd like to hear from people that use SmallTalk V or Actor or any other >object-oriented language, which/why they use it either. ie. pro's and con's > We used SmallTalk V as the language of choice in an OOPS course I took (a pretty good course Larry if you're out there). My experience is that there is a significant learning curve to climb, but once over that curve SmallTalk V (well actually V/286, V is a little short on tools and screen handling) is a good language for design and prototyping. I especially liked the strong interactive behavior the system exhibited towards the programmer. I haven't used actor. The only person I know who used actor gave up on it after a while and extended XLISP to handle objects and WINDOWS better. I have used objective C on the NeXT and find it superior to C++. I feel that the syntax of objective C (vaguely similar to smalltalk) makes it easier to think of objects as objects and not collections of functions and data. I realize this is very vague so let me know if you want me to go into more specifics. Joe Herman dzoey@terminus.umd.edu -- "Everything is wonderful until you know something about it."