Xref: utzoo comp.sys.mac:51061 comp.sys.mac.hardware:2408 Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!uunet!tut.cis.ohio-state.edu!cs.utexas.edu!asuvax!ncar!boulder!fozzard From: fozzard@boulder.Colorado.EDU (Richard Fozzard) Newsgroups: comp.sys.mac,comp.sys.mac.hardware Subject: Re: Color video cards info Message-ID: <18673@boulder.Colorado.EDU> Date: 21 Mar 90 16:55:10 GMT References: <432@gestetner.oz> <1990Mar9.004044.16761@eddie.mit.edu> <5929@crdgw1.crd.ge.com> <27835@cup.portal.com> <7289@goofy.Apple.COM> Sender: news@boulder.Colorado.EDU Reply-To: fozzard@boulder.Colorado.EDU (Richard Fozzard) Distribution: usa Organization: University of Colorado, Boulder Lines: 20 In article <7289@goofy.Apple.COM> sands@apple.com (Michael Sands) writes: >The other question is how much resolution do you need to stimulate the >typical human eye. A short poll here suggested anywhere between eight and >ten bits. There are ten bit DAC's available. > I used to work for an image processing company where we did some studies indicating that people could not see more than 64-128 levels [6-7bits]. 256 levels should be more than adequate for any grey scale images. The advantages of going to 10 or 12 bit images is the additional processing [ie. edge enhancement, etc] that can be done w/o loss of information. There is no reason to spend the money on 10 bit DACs to your monitor, but there is often justification to use 10 or 12 bit ADCs on input. rich ======================================================================== Richard Fozzard "Serendipity empowers" Univ of Colorado/CIRES/NOAA R/E/FS 325 Broadway, Boulder, CO 80303 fozzard@boulder.colorado.edu (303)497-6011 or 444-3168