Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!van-bc!rsoft!mindlink!a1406 From: a1406@mindlink.UUCP (Elise Tarrant) Newsgroups: comp.sys.amiga Subject: Re: ANIM converter? Message-ID: <1372@mindlink.UUCP> Date: 26 Mar 90 03:06:15 GMT Organization: MIND LINK! - British Columbia, Canada Lines: 40 I just re-read the message I posted yesterday and realized that I made a small error in the following line: > The program will take ANY anim file from any existing program that > writes anims and will output to the following (ANIM-5 only): It should read: >The program will take ANY _anim_opt_5_ file from any existing program >that writes _anim_opt_5_ "standard" files and will output to the >following (ANIM-5 only): > > Animation Station > Deluxe Paint III > AniMagic > The Director > Movie 1.3 (Byte by Byte's SA4D player) > Photon Paint 2.0 > Animation Editor (Hash Enterprizes) Now, before you say "why a program to convert from Anim-5 to Anim-5", hear me out. No program, with the exception of Deluxe Video III, will load ALL Anim-5 "standard" anim files. Some programs crash, others simply abort with an error message. This type of thing is what Animation Bridge clears up. It's a simple, fast way to get your Sculpt-Animate anim-5 files to play back properly in Animation Station or to get Deluxe Paint III to handle AniMagic (anim-5) and Videoscape 3D (anim-3) files without that annoying "Can't animate with screen larger than page" message popping up. Animation Bridge doesn't handle all the proprietary formats, like J-type compression or the Hash/Turbo-Silver type 'reversible' anim files and we never meant it to. All we're trying to do is clear up those little incompatabilities that can drive you nuts when you know "this is supposed to be compatible" but it isn't. Elise Tarrant Mythra-mations Animation and Software 902 West 17th Ave. Vancouver, BC. Canada V5Z-1V4