Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!uwm.edu!zaphod.mps.ohio-state.edu!brutus.cs.uiuc.edu!apple!vsi1!daver!ditka!qiclab!baer From: baer@qiclab.UUCP (Ken Baer) Newsgroups: comp.sys.amiga Subject: Re: Sculpt -> ANIM Summary: Capture V1.2 Message-ID: <4526@qiclab.UUCP> Date: 28 Mar 90 18:28:25 GMT References: <1370@mindlink.UUCP> Reply-To: baer@qiclab.UUCP (Ken Baer) Organization: Animators Anonymous, Portland, OR. Lines: 31 In article <1370@mindlink.UUCP> a1406@mindlink.UUCP (Elise Tarrant) writes: || jac423@leah.Albany.Edu writes: || Is there a utility (PD or otherwise) which will transfer SCULPT-ANIMATE || 4D animations into the standard ANIM format. I'm pretty sure -- || | // Amiga Student on Campus Consultant Jules Cisek I do think | || | \X/ Computing Services Center Consultant SUNYA, NY USA it's good! | || | AMIGA Computer Science Major/Music Minor jac423@leah.albany.edu | |As far as I know, the only way to get those SA4D anims to be anim-5 is to use |SA4D version 2.09 and choose the ANIM-5 option in the 'take' window. Then |re-render the anim. This is one option, albeit a time consuming one. | The encoding scheme hasn't been made public yet, although from what I |read in the IFF docs (1988 version) that may not be far off. Don't count on it. They've been promising this since '87 (it was in the '87 IFF docs too, it's a permanent part of the document). Now that Byte-by-Byte is concentrating most of its energies on the Mac, I would think that releasing the Movie format specs on the Amiga would be pretty low priority. Anyway, there's less reason for the to since ANIMop5 is so popular. CaptureV1.2 which is included with Animation:EditorV1.2 will do the job. And it's a lot faster than re-rendering. -- // -Ken Baer. Programmer/Animator, Hash Enterprises. \X/ Usenet: baer@qiclab.UUCP or PLink: KEN BAER "I want to be an ..... ARCH VILLIAN!!!" -- Petey Pate.