Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cs.utexas.edu!yale!mintaka!mit-eddie!apollo!ross From: ross@apollo.HP.COM (Mike Ross) Newsgroups: comp.sys.apple2 Subject: C compiler, question on Apple II graphics Message-ID: <49732c8f.20b6d@apollo.HP.COM> Date: 27 Mar 90 20:15:00 GMT Sender: root@apollo.HP.COM Lines: 31 Two questions for all you apple2ers: 1) Lots of debate has been seen in this space about using compilers vs. assembly language. For those of you who like assembly, skip to next question. For those of you who are high level language fans, I've heard complaints that there are no good C compilers out there for Apple II or Apple II GS systems. Question: How many people are interested in a reasonable ANSI C compiler for Apple II systems? What would you pay for it? 2) Unrelated question. If you've used one of the Carmen SanDiego programs, or something similar, there are some really great pictures produced there, even with some simple but nifty animation. How does one do this? I suspect that it has to be done in assembler rather than Applesoft, and makes use of storing the image in the shape table, but I'm a compiler person, not a graphics whiz, so maybe someone with more detailed knowledge can enlighten me. I have an Apple II C with a color composite monitor. Thanks! Mike Ross