Xref: utzoo comp.sys.ibm.pc:47141 rec.games.frp:19190 rec.games.misc:8804 Path: utzoo!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!uunet!snorkelwacker!apple!sun-barr!newstop!sun!amdahl!drivax!g1 From: g1@drivax.UUCP (Bruce Holloway) Newsgroups: comp.sys.ibm.pc,rec.games,rec.games.frp,rec.games.misc Subject: Adventure Definition Language Message-ID: <9SRGAKL@drivax.UUCP> Date: 25 Mar 90 19:39:07 GMT Organization: Digital Research, Inc. Lines: 23 I'm looking for the sources and/or DOS executable forms of one of two text adventure creating languages I've seen over the years but can no longer find. They are: Dungeon Definition Language and Adventure Definition Language. Both (I'm told) provide the means to write text adventures without having to do the tedious "how does one get something, etc." bits. I started writing a text adventure a few years back, and had actually written something similar to these, but I don't even have that stuff any more, and I don't feel like rewriting it. Can anyone tell me how to get either of these? I'd really like to have the source, if I could get it, that works on any machine. I can make it work on the PC. 'Course, save work if I could get a version already ported to the PC. Thanks, Bruce -- ******************************************************************************* * Bruce Holloway - Terminal Netnews Addict uunet!amdahl!drivax!holloway * * ALBATROSS, ATARI*TROS @ Plink ALBATROSS @ Delphi *