Path: utzoo!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!uunet!cs.utexas.edu!usc!jarthur!nntp-server.caltech.edu!tybalt.caltech.edu!toddpw From: toddpw@tybalt.caltech.edu (Todd P. Whitesel) Newsgroups: comp.arch Subject: Re: GUI Benchmark (long) Message-ID: <1990Apr14.004334.27778@laguna.ccsf.caltech.edu> Date: 14 Apr 90 00:43:34 GMT References: <1031@nisca.ircc.ohio-state.edu> Sender: news@laguna.ccsf.caltech.edu Distribution: na Organization: California Institute of Technology Lines: 31 [ Advance apologies if this is straying from pure 'arch' a bit ] rjtatz@hpuxa.ircc.ohio-state.edu (Robert J. Tatz) writes: > No easy task? Ideas, suggestions, volunteers? Can it be shown >that a set of 16 bit, 7.14 Mhz custom graphics chips can make a 25 Mhz >68030 Amiga compete with a 40 Mhz 68030 Mac? I hope we can generate a >little light with this project without all the heat. As long as you are talking GUI performance, this would be a good lesson to Apple management -- they could have developed a standard graphics coprocessor for both the Apple IIGS and the Macintoshes long before now. Rumor has it they were working on a very nice chip to do sprites and cheap windows (with Apple's interface one hardware-implemented window at a time is enough), and used VRAMs to get maximal blit bandwidth -- but for some inane reason the project was axed. Since most people care more about the GUI response than the actual CPU speed (I can wait for a recalc but drawing windows at least should be fast), this is where the coprocessing hardware is a big win. Apple will not be able to make a feasible 'low cost color Mac' without it, IMHO. Not that a low cost Mac is going to be a reasonable product, mind you -- so far the rumors indicate that it would be a lot cheaper for Apple to finally make the IIGS a respectable machine (far easier than most people realize) and let it be their low cost color 'Mac'. The GS's O/S was designed much better than the Mac's (hindsight, plus some real vision for once) and only needs a piddly 7 mhz to be a joy to use, without any kind of special graphics hardware. Todd Whitesel toddpw @ tybalt.caltech.edu