Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!zephyr.ens.tek.com!tekcrl!tekgvs!toma From: toma@tekgvs.LABS.TEK.COM (Tom Almy) Newsgroups: comp.binaries.ibm.pc.d Subject: Re: Dungeon (Zork) Summary: A SOLUTION Message-ID: <7283@tekgvs.LABS.TEK.COM> Date: 10 Apr 90 20:45:48 GMT References: <9004050959.AA07456@thep.lu.se> <90098.170543CMH117@psuvm.psu.edu> Reply-To: toma@tekgvs.LABS.TEK.COM (Tom Almy) Organization: Tektronix, Inc., Beaverton, OR. Lines: 34 In article <90098.170543CMH117@psuvm.psu.edu> CMH117@psuvm.psu.edu (Charles Hannum) writes: > >Well, dammit! Someone port it! Or send me the old source and I'll do it! I had this group turned off for a while and just saw this thread. I have sources to both "mainframe" ZORK (in Fortran) and an extended version of ADVENTURE (in C), as well as a source listing of the original ADVENTURE (FORTRAN, and I mean original -- it came direct from the author's thesis at Stanford). The fellow who complained about ZORK not running on an XT probably was using a copy I supplied in some way -- I noticed my makefile specified "-G2" meaning generate >=80186 specific code. I really don't want to be bothered sending these things in chunks to gobs of people, but I will supply sources and/or executables (yes, and for 8088s!) to anyone who sends me a stamped self-addressed mailer with a 1.2 Meg (or 1.44 Meg) formatted floppy. I reply typically within 24 hours of receipt since you've done all the work. Tom Almy 17830 SW Shasta Trail Tualatin, OR 96062 *Please Include A Note Of What You Want With Your Request* And, NO, I won't submit this to comp.binaries.ibm.pc, IMHO there are too many games showing up there already. Tom Almy toma@tekgvs.labs.tek.com Standard Disclaimers Apply