Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!sunybcs!uhura.cc.rochester.edu!mek4_ltd From: mek4_ltd@uhura.cc.rochester.edu (Mark Kern) Newsgroups: comp.sys.amiga Subject: Re: Amiga outclassed Message-ID: <6509@ur-cc.UUCP> Date: 11 Apr 90 04:04:10 GMT References: <1980@crash.cts.com> <1990Mar29.080645.20098@ucselx.sdsu.edu> <1958@awdprime.UUCP> <133730@sun.Eng.Sun.COM> <1974@awdprime.UUCP> <1671@corpane.UUCP> <10753@cbmvax.commodore.com> Reply-To: mek4_ltd@uhura.cc.rochester.edu (Mark Kern) Organization: University of Rochester Lines: 26 In article <10753@cbmvax.commodore.com> daveh@cbmvax (Dave Haynie) writes: >>[BTW their Apple // GS has a very awesome sound chip. Much like the amiga's >>but with 16 voices, instead of 4] > >That's the old Ensoniq chip, kind of like a VIC chip for audio. The main >problem with that one is the Apple II GS implementation; limited memory, >all channels tied together, etc. I've heard both. It seems to me that although the Amiga has a higher sampling rate, the IIGS's 16 voices (32 occilators playing back digitized waveforms) makes up for it in terms of complexety of music. Yes, you are right about the memory limitations (64K of dedicated sound ram, not enough to effectively use all 16 voices at once), but I wonder what you mean by "...all channels tied together..." Do you mean the way the 32 occilators are paired up to produce the voices? In any case, both machines sound great. It is hard to say which sounds better. Mark E. Kern -- ========================================================================= Mark Edward Kern, mek4_ltd@uhura.cc.rochester.edu A.Online: Markus Quagmire Studios U.S.A. "We not only hear you, we feel you !" =========================================================================