Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!hp-pcd!hpfcso!stroyan From: stroyan@hpfcso.HP.COM (Mike Stroyan) Newsgroups: comp.sys.hp Subject: Re: Using Right Hand Coordinate System in Starbase Message-ID: <7370123@hpfcso.HP.COM> Date: 11 Apr 90 00:16:29 GMT References: <1069@esatst.yc.estec.nl> Organization: Hewlett-Packard, Fort Collins, CO, USA Lines: 18 > Looking through the Starbase manuals, it appears that the way to get a R.H.S. > in starbase is:- ... > This doesn't seem to work, since the net effect is still a left hand system. > What is missing? An example program demonstrating my difficulties follows. > Neil Dixon You can get the result you want by either- 1) using gopen with MODEL_XFORM or 2) repeating "push_matrix3d(fd, left_to_right);" after view_matrix3d If you are not in MODEL_XFORM mode, then view_matrix3d will pop off all of the transforms on the current transform matrix stack, since they all have the old view matrix concatenated into them. In MODEL_XFORM mode the modelling transforms are kept separate and do not need to be flushed. Mike Stroyan, stroyan@hpfcla.hp.com