Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!usc!elroy.jpl.nasa.gov!ames!zodiac!anders@penguin From: anders@penguin (Anders Wallgren) Newsgroups: comp.sys.mac.programmer Subject: Re: What's the best prototyping tool? Message-ID: <11537@zodiac.ADS.COM> Date: 11 Apr 90 15:33:29 GMT References: <1990Apr11.010338.23342@sun.soe.clarkson.edu> <10804@netcom.UUCP> Sender: news@zodiac.ADS.COM Reply-To: anders@penguin (Anders Wallgren) Organization: Verity, Inc., Mountain View, CA Lines: 20 In-reply-to: marcos@netcom.UUCP (Marcos H. Woehrmann) At the risk of sounding cynical, I have yet to find a better prototyping tool than my trusty pencil and pad of graph paper... The problem with AppMaker/ProtoTyper, aside from their growing pains, is the truth-maintenance problem - if you decide to tweak the code it produces, you are screwed if you want to make additions or changes with the prototyping tool - it doesn't know about the changes you've made in the code, and when it spins off a new version of source for you, you've got to incorporate it back into your customized version. Too much hassle for me, anyway. I've seen some signs that this issue is being addressed - change the code, and your prototype changes to reflect the modification, and vice-versa, but this was a on a DecStation, so I doubt there's anything available on the Mac yet. Until such a time, I do my prototyping in my head and on paper, and then I use MacApp and ViewEdit, which usually gets the job done, albeit slowly. anders