Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!mips!apple!chuq From: chuq@Apple.COM (The Bounty Hunter) Newsgroups: comp.sys.mac.programmer Subject: Re: Shareware and $$ (was Re: Public Domain Software programming) Message-ID: <40230@apple.Apple.COM> Date: 12 Apr 90 21:25:07 GMT References: <3094@umbc3.UMBC.EDU> <49b9d37b.15840@valley.UUCP> <52755@coherent.coherent.com> Distribution: usa Organization: Dotty Eye's PI's Lines: 80 dplatt@coherent.com (Dave Platt) writes: >> Second, from my experience, don't bother. It gets distributed quite widely, >> and VERY few people pay. I feel like someone should pop in and point out the difference between 'distribute' and 'use' here. I take a look at a fair number of shareware programs over a period of time. The number I use is rather small. Just because I downloaded it from GEnie and didn't pay for it doesn't mean I'm an idiot. It may mean I decided it wasn't useful to me, so comparisons like "It got 500 downloads and 4 checks" aren't necessarily valid. (which is not to imply those 496 people all threw it out, just that some percentage did. The rest didn't pay). >True. I doubt that there are more than a handful of people who have >made a substantial amount of money from their shareware products... >Scott Watson (Red Ryder), Who decided he had to take his product commercial >Don Brown / CE Software (DiskTop), Who decided he had to go commercial to survive, and only distributes freeware stuff (like Vaccine) now as promotional material for his commercial products. >Jeff >Shulman (VirusDetective), Who still has shareware stuff out there (thanks, Jeff!) but also has crippleware/demoware as well. I point this out only to remind folks that the 'successes' of shareware are, at best, marginal successes. It's more or less a no-win situation for the author. >> These people then have the nerve to expect >> support for the software. >Nerve? Well, I dunno. If you're asking somebody to pay you for the >right to use your software, then (in my humble opinion) it's not >surprising at all if they expect you to provide support of some >degree.. Damn straight. And they should. The idea of shareware was to allow people a chance to buy something of commercial quality without the markups involved in a commercial endeavor -- distributor and retailer markups, advertising, packaging overhead, et al. That doesn't mean the author doesn't have the responsibility to deal with the product like a real, commercial product -- just to get the middlemen who like to stand in between author and customer with their palms sweaty out of the loop. There are authors who do a good job of support: Dave Dunham, Jeff again, the author of Boomerang (with his billions of bug-fixes and his refusal to accept money until boomerang stopped being betaware) come to mind offhand. But you're still shipping a commercial product, and that means that you have a responsibility to your customers to support it (your *paid* customers, I'll emphasize. If they're supposed to pay and don't, they got no room to complain). The number of shareware authors who have cashed checks and disappeared, only to have the program break on new machines or new releases of system software are legion, and one of the reasons why I think many people are wary of shareware in general. >It's probably significant that the few people who have made money from >their shareware products seem to be those who DO provide some degree of >support for their users. Agreed. I'm more likely to send in a shareware check to someone that shows he cares about his users than a generic about box with a plea for money. It's called building a relationship -- there are so many random (and trivial or useless) pieces of software clamoring for my shareware money that something has to make themselves stick out above the noise. -- Chuq Von Rospach <+> chuq@apple.com <+> [This is myself speaking] I regret to announce that--though, as I said, eleventy-one years is far too short a time to spend among you--this is the end. I am going. Good-bye. -- Bilbo