Path: utzoo!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!uunet!cs.utexas.edu!samsung!uakari.primate.wisc.edu!ames!eos!shelby!med!hanauma!rick From: rick@hanauma.stanford.edu (Richard Ottolini) Newsgroups: comp.graphics Subject: Re: random points on surface of sphere Keywords: uniform spherical distribution, random walk Message-ID: <1220@med.Stanford.EDU> Date: 6 May 90 22:34:38 GMT References: <1523@ryn.esg.dec.com+ <40768@apple.Apple.COM> Sender: news@med.stanford.edu (USENET News System) Organization: Stanford University, Department of Geophysics Lines: 14 In article <40768@apple.Apple.COM+ dvb@Apple.COM (David Van Brink) writes: + +A mathemetician friend of mine worked out an absurdly +simple means of finding a random point on the surface +of a unit radius sphere. + +1. Pick a random angle, 0 <= theta < 360. This is in +the x-y plane. + +2. Pick a random z-value from -1 to 1 ( "<=" or "<" ? +I'm not sure). Huh? Each latitude will have the same fraction of points and things will appear more crowded at the poles.