Xref: utzoo comp.lang.c:28461 comp.sys.ibm.pc.programmer:1323 comp.fonts:1194 Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!uflorida!beach.cis.ufl.edu!jdc From: jdc@beach.cis.ufl.edu (Jeff Capehart) Newsgroups: comp.lang.c,comp.sys.ibm.pc.programmer,comp.fonts Subject: Looking for font algorithms/code Keywords: font, bitmap, print Message-ID: <23109@uflorida.cis.ufl.EDU> Date: 4 May 90 20:56:03 GMT Sender: news@uflorida.cis.ufl.EDU Reply-To: jdc@beach.cis.ufl.edu (Jeff Capehart) Organization: UF CIS Department Lines: 28 I am doing some programming which prints out different fonts to a printer. With Turbo C, the fonts are pretty easy because they can be scaled up and down. The stroked fonts can be scaled in much finer increments than the bitmapped fonts. However, I am running into some difficulty. I want to be able to print out very large size characters onto a printer much like Print Shop or Sign Designer. But, I can't fit the characters onto the screen to make use of the Turbo C built in fonts. Also, the stroked fonts look really bad when scaled up 10 or 20 times. Does anyone know of any algorithms or code which has descriptive data about how fonts are formed such that resolution is not lost at the higher magnifications? Are there any books describing how to do this? How much work does it take to design a font such as I have described? The routines need to be able to store partial bitmaps in memory so that they can be sent to the printer. I may also want to incorporate some kind of clip-art into the program. Is there some kind of description on the format of clip-art files such as the Print-shop ones? How might I get such information? Thanks in advance. -- Jeff Capehart Internet: jdc@beach.cis.ufl.edu University of Florida UUCP: ..!uflorida!beach.cis.ufl.edu!jdc