Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uwm.edu!wuarchive!udel!princeton!phoenix!pfalstad From: pfalstad@phoenix.Princeton.EDU (Paul John Falstad) Newsgroups: comp.sys.amiga.tech Subject: Re: NTSC vs. PAL screen checking (Was Re: JRComm....) Message-ID: <15939@phoenix.Princeton.EDU> Date: 3 May 90 00:54:10 GMT References: <02373.AA02373@spirit.kref.sub.org> <625@titan.tsd.arlut.utexas.edu> <22897@uflorida.cis.ufl.EDU> <1332@faatcrl.UUCP> <334@ncc1701.sub.org> <892@tau.sm.luth.se> <3396@bingvaxu.cc.binghamton.edu> Reply-To: pfalstad@phoenix.Princeton.EDU (Paul John Falstad) Organization: Princeton University, NJ Lines: 18 In article <3396@bingvaxu.cc.binghamton.edu> consp11@bingsuns.cc.binghamton.edu (Brett Kessler) writes: >Sure, NTSC is inferior. But, by that same token, I've seen a number of >games made outside of the US that go right off of the bottom edge of my >screen. This makes it a bit harder to see things like score, number of >lives left, etc. My favorite is the European Tetris clone "Tetris Metallica." I got a demo version of it, and liked it so much that I decided to send in the money for the real version. Unfortunately, the only place the address was printed was on the title screen. And, yes, you guessed it, you couldn't read it because it was off the bottom edge. What a brilliant marketing technique! -- Paul Falstad INTERNET: pfalstad@phoenix.princeton.edu PLink: HYPNOS GEnie: P.FALSTAD CIS:70016,1355 Disclaimer: Everything I said is false, including this sentence "I'd like to leave the army, sir." "Why is that?" "It's DANGEROUS!"