Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!dino!ux1.cso.uiuc.edu!tank!mimsy!mojo!russotto From: russotto@eng.umd.edu (Matthew T. Russotto) Newsgroups: comp.sys.mac.apps Subject: Re: Screensnap 2.2 memory problems? Message-ID: <1990May8.164336.14731@eng.umd.edu> Date: 8 May 90 16:43:36 GMT References: <3667@newton.physics.purdue.edu> <7258@ncar.ucar.edu> Sender: news@eng.umd.edu (The News System) Organization: College of Engineering, Maryversity of Uniland, College Park Lines: 17 In article <7258@ncar.ucar.edu> hpoppe@ncar.ucar.edu (Herb Poppe) writes: >In article <3667@newton.physics.purdue.edu> cca@newton.physics.purdue.edu >(Charles C. Allen) writes: >> Then Screensnap 2.2 appeared on the net. It seems to do all we need, >> and works fine with images that are small enough. Unfortunately, >> there is a size beyond which it simply will not capture an image, even >> when it's application size is bumped up to over 3M. Now, since a >> full-screen image should take less than 1M (1024x768x8), I'm a little >> confused about why it continues to complain about insufficient memory. >> Any ideas? > >1024x768x8 = 6,291,456 BITS. Which is 6,291,456/8 = 786,432 BYTES -- Matthew T. Russotto russotto@eng.umd.edu russotto@wam.umd.edu ][, ][+, ///, ///+, //e, //c, IIGS, //c+ --- Any questions?