Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!udel!eplrx7!leipold From: leipold@eplrx7.uucp (Walt Leipold) Newsgroups: comp.sys.mac.games Subject: Re: Review: OMEGA/Mac from Origin Systems Summary: You're kidding, right? Message-ID: <1990May4.032218.1804@eplrx7.uucp> Date: 4 May 90 03:22:18 GMT References: <734@limbo.Intuitive.Com> Sender: usenet@udel.EDU Reply-To: leipold@eplrx7.UUCP (Walt Leipold) Organization: DuPont Engineering Physics Lab Lines: 87 Taylor@limbo.Intuitive.Com (Dave Taylor) writes: >[Most of a glowing review of the Mac version of Omega omitted...] > >Q: Is the game fun? >A: Something this serious should hardly be considered a game, per se, but >for the purposes of this document, yes, it is fun, and it's the kind of game >that a group of people could get enthused about and swap tank designs and >such, pitting them against each other in various simulated environments. > >Q: What does the reviewer think of it? >A: (excerpts from a classified review) > >"...of the many thinking games I have for my Macintosh, OMEGA is one of >the finest, allowing my friends and I to compete for best tank design in a >such a way that we don't have to be all in the same room (with a stack of >computers) at the same time, but can still have lots of fun anyway." > >"...quite playable, with the graphics -- non-Mac and clearly a direct >translation from MS-DOS -- being very slick. The amount of effort that >has been put into the documentation also makes the CyberTank Engineering >Notebook quite enjoyable reading." Ahem... Quite playable? *Slick* graphics? This is some kind of sick joke, right? This game was completely unplayable, with absolutely the worst graphics and user interface I have ever seen. The cutesy little routine you've got to go through to start each game (push a button, enter your name, enter your password, sit through a fake retinal scan, hit Enter to verify the retinal scan, hit Enter to enter the OSI development building...) is tiresome even the first time through. A simple "Open..." dialog to open a cybertank document would have been sufficient. The font used throughout Omega is completely unreadable, which I find inexcusable in a text-based game. It's about sixteen points high (but unreadable anyway), so you can't see more than about fourteen lines of your program at one time, and there's no Font menu for you to pick a better font. (In fact, I don't think Origin uses the TextEdit routines to draw their text, which might explain, but not excuse, the garbage.) The graphics in the satellite view (basically a bird's-eye view of the battlefield) are lousy, and zooming in or out is painfully slow. Also, the sound effects are embarassingly bad. The windows are _busy_, with extra-wide 'shaded' borders and gratuitous screw heads holding the pieces together (really!), so (a) they waste a lot of precious screen space that would have been better used for information and (b) the clutter makes it difficult to separate the informational wheat from the chaff. Where there are any scroll bars at all, they don't look like Mac scroll bars -- this would be okay, except that they don't perform as well as Macintosh scroll bars, either. They're so unresponsive, it's clear that the programmers didn't use the Mac's Control Manager. Worst of all, the game doesn't use Mac menus. Instead, the Mac version uses the same home-grown, slow menu code that Origin Systems uses to impress the yokels in the IBM, Atari, and Commodore versions, which means it's ugly and laughably clumsy to a Macintosh user. Not only is there a heavy horizontal line between each pair of menu items (which makes the disabled horizontal line separating groups of menu items look _really_ silly), but each and every menu item has two little *rivets* on it, for crissake! I could go on and on, but you probably get the idea. I personally felt cheated when I saw how bad Omega was. For the high price ($49 or so) they could have had someone competent do the port to the Macintosh. Omega may have some excellent simulation capabilities buried in it somewhere, but I found the interface to be so _insulting_, I tossed my copy in the back of the closet the day after I received it. DISCLAIMER: I have no connection to Origin Systems, and it's very likely that I will _never_ have anything to do with them. >---------------- > -- Dave Taylor >Intuitive Systems >Mountain View, California -- "As long as you've lit one candle, Walt Leipold you're allowed to curse the darkness." (leipolw%esvax@dupont.com) -- -- The UUCP Mailer