Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!brutus.cs.uiuc.edu!ux1.cso.uiuc.edu!tank!bfb1 From: bfb1@tank.uchicago.edu (B. F. Braumoeller) Newsgroups: comp.sys.mac.games Subject: Re: Why don't more people write games for the Mac? Message-ID: <9133@tank.uchicago.edu> Date: 4 May 90 06:34:42 GMT References: <31GJ2CK@xavier.swarthmore.edu> Distribution: usa Organization: University of Chicago Lines: 20 Y'know, this has potential. Out of all of the games I mentioned so many zillion messages ago, I've seen more responses which start off with, "Hey, yeah, Bilestoad! I remember...." IMO, this was one heckuva game; I'd buy a good version if such were to be made, and from the sound of it so would a lot of people. Right? So. The big question. Who can we con into writing it? Has to be someone good; if it were a pitiful port I'd cry. Maybe a letter-writing campaign. You people reading this represent a HUGE pressure group on the negative side, and a highly lucrative market on the positive one. We have to be able to get some programmer to do it and do it right. Ideas? And if this works, who knows? We could see Crossfire again. Or good versions of classic games. Imagine your favorite game on another machine -- on a Mac! It could happen, we just have to stand up and be loud and be counted! So who's got ideas? -BFB