Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!tut.cis.ohio-state.edu!ucbvax!agate!monsoon.Berkeley.EDU!pdubois From: pdubois@monsoon.Berkeley.EDU (Paul DuBois) Newsgroups: comp.sys.mac.games Subject: Re: Pawn help? Summary: bleah: parser Message-ID: <1990May7.214656.854@agate.berkeley.edu> Date: 7 May 90 21:46:56 GMT References: <1990May6.083558.11834@agate.berkeley.edu> Sender: usenet@agate.berkeley.edu (USENET Administrator;;;;ZU44) Reply-To: pdubois@monsoon.Berkeley.EDU (Paul DuBois) Organization: ucb Lines: 15 spoilers might follow again: Another problem with Pawn's odd parser... How am I supposed to do anything in the paper wall room? I've dutifully tied myself to the hook (which is a pretty interesting feat, considering that the game only allows an object to be attached to one other thing -- rope can be tied to a hook or to the player but not both. Or at least not very easily :P ) and while it does prevent me from leaving the room by any normal exits i.e. it seems to function as a restraint, when I crawl/step/move through the paper wall I fall down a huge shaft and die. How do I get this *@#$ game to know that I want to climb down? It doesn't recognize down as an exit. Aiigh! Again, thanks for any help. I hope to solve this thing soon, so I can get back to studying for finals :) .sig lost in a maze