Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!ucsd!hub.ucsb.edu!6600m00n From: 6600m00n@ucsbuxa.ucsb.edu (Jihad 'R US) Newsgroups: comp.binaries.ibm.pc.d Subject: Re: Binary for umoria3 Message-ID: <5533@hub.ucsb.edu> Date: 29 May 90 20:09:08 GMT References: <140008@hpmcaa.mcm.hp.com> <140009@hpmcaa.mcm.hp.com> Sender: news@hub.ucsb.edu Reply-To: 6600m00n@ucsbuxa.ucsb.edu Organization: UCSB, Cell 105a Lines: 24 In-reply-to: marco@hpmcaa.mcm.hp.com's message of 25 May 90 15:15:43 GMT I managed to find main.c (in part 26) and found the errant symbol in my pd version of curses. However, the default stack size of 2k by the linker is too small. I set it to 16k and have not had a stack overflow yet. Last night I did get an "integer divide by 0" error after descending down to level 3 (ie. immediately after the ">" command). Is there a recommended stack size? marco In the function that creates the new dungeon, there are some pretty large arrays declared on the stack. What I did to compile it was to change the arrays in the function cave_gen and build_tunnel(??) to be pointers allocated in the function. (Btw, I am using Tc 2.0, huge mode) I recall that the author has put the binaries and source on a machine in berkely for public ftp access. I can't recall the name, but if any of the observent people out there remember it, tell it. Rob Blair /* this sig is currently out of order. please write another letter, and try again. */