Path: utzoo!attcan!uunet!samsung!usc!pollux.usc.edu!papa From: papa@pollux.usc.edu (Marco Papa) Newsgroups: comp.sys.amiga Subject: Re: An issue for the entire Amiga Community. Message-ID: <24936@usc.edu> Date: 27 May 90 07:38:16 GMT References: <5366@jhunix.HCF.JHU. <1403@faatc <5755@sugar.hackercorp.com> Sender: news@usc.edu Organization: Felsina Software, Los Angeles, CA Lines: 25 In article <5755@sugar.hackercorp.com> karl@sugar.hackercorp.com (Karl Lehenbauer) writes: >In <136264@sun.Eng.Sun.COM> cmcmanis@stpeter.Eng.Sun.COM (Chuck McManis) wrote >a hilarious and frighteningly realistic story about the travails of trying to >sell your software. > >Thanks, Chuck. Very funny stuff, tho' kind of depressing... Well, I wouldn't call it funny. It's the plain truth for a lot of developers. In fact, it matches my personal story for about 99% of it. A-Talk III started in a university dorm; was shipped for 2 years off university dorms; didn't make any money for 3 years when all revenues were spent in "small" advertising; we got ripped off a 200-piece shipment to England (a now known distributor scam) and other horror stories. The 1% difference from the story is the end: we were asked to sell out the product to OXXI, which had the money for advertising full page color, and had a distribution network installed. Since then, although we make only a much smaller percentage of the sale price, we are actually profitable and can use the A-Talk III profits to fund other developments. Again, thanks to Chuck for writing the original article. I'd hope that Chuck would expand on it and submit it to a magazine: I think it would be kind of educational for a lot of people. -- Marco -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= "Xerox sues somebody for copying?" -- David Letterman -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=